The Rise of Video Games 1970s to 1990s

By M&E Outlook Team

The rise of video games from the 1970s to 1990s marked a period of transformative growth in entertainment, technology, and culture, laying the foundation for the gaming industry we know today. Here’s a look at how video games evolved during these decades:

1970s: The Birth of Video Games

The arcade gaming era was brought forth in the 1970s. Atari developed its first commercially viable video game called Pong in 1972. Designed by Nolan Bushnell, the game featured a simple simulation of two-player ping pong to demonstrate that interactive entertainment was certainly possible. The success of that game spawned many more such arcade games, and in those earlier years, companies like Atari occupied dominance with Midway.

In 1977, the Video Computer System by Atari would ultimately be known as the Atari 2600. The first home console ever which can be played with interchangeable cartridges completely transformed the industry's face. Now, gamers could play at home instead of having to go to the arcades. Also released in the 1970s were early home video games, such as Space Invaders in 1978 and Asteroids in 1979, with different mechanics and deeper gameplay experiences.

1980s: The Golden Age of Arcade Games

In the 1980s, arcades bustled with the gaming industry. Pac- Man hit the market in 1980, followed by Donkey Kong in 1981, and Galaga in 1981. From a suddenly overloaded number of arcade machines came the instant public prominence for such games across all age divisions. Pac- Man did fight to get itself included in mainstream culture and now appears to have also brought forth characters that still have become icons in gaming.

Going forward, the widespread home-consoles revolution dominated the 1985 decade with the rise of the NES (Nintendo Entertainment System). It is credited to bring a second lifeblood to the ravaged video game industry close to death in 1983 due to mass saturation and malcontent video games. Among Nintendo's games, Super Mario Bros. and The Legend of Zelda, was more sophisticated with an enhanced storyline, better graphics, and more innovative gameplay techniques, providing a different level for future games.

Personal computers like Commodore-64 and Apple II significantly helped the Atari ST in expanding the video game market into home computers. Their capacities allowed a more sophisticated game, some of which, like SimCity (1989) and Prince of Persia (1989), began to show that gaming could be more than just an action.

1990s: The Rise of 3D Graphics and Home Consoles

The 1990s change was the shift of 2D graphics to 3D and the emergence of console giants. Challenging Super Mario's grand legacy in 3D, Sonic the Hedgehog made itself available on the speedy and colorful graphics of the Sega Genesis in 1991 as its precursor in competing against Super Mario's legacy. In a short time, it became an immediate cultural phenomenon that rivaled that of Super Mario.

Fully 3D games arrived in the mid-'90s, thanks to Sony PlayStation 1994 and the Nintendo 64 1996. Games such as Super Mario 64 and Final Fantasy VII opened gigantic three-dimensional worlds in a way that had never been experienced before. Consoles literally went beyond limits for video games in terms of depth and details not previously available in such profusion.

Other video games also exploded in the 90s with gaming names like Doom (1993) and Warcraft in (1994), which helped to define the first-person shooter and real-time strategy genres. Online multiplayer gaming began in 1996 with the gaming name Quake, this was established for the massive online gaming community that would unfold over the course of the following decades.

Current Issue

🍪 Do you like Cookies?

We use cookies to ensure you get the best experience on our website. Read more...